Wolfenstein 3D Total Conversion for ZDoom
The Wolfenstein 3D Total Conversion for Doom is designed to be just that... A total conversion of Wolfenstein 3D to the Doom engine. My aim has been to recreate the look and feel of Wolfenstein 3D in a more modern 2.5D engine, while still preserving the original gameplay, weapons, enemies, etc.

This TC relies heavily upon features found only in the latest version of ZDoom and its OpenGL derivative, GZDoom: Some comments from actual players:
It's almost like the real thing, complete with cheesy weapon sprites!
Stunning. It was good before and it just got much better.
Almost like the real thing! Mad props to you for creating a faithful recreation of the original game.
This ROCKS. This is "the DOOM IWAD that id forgot"!